![]() ![]() 05 is actually 5% dead zone as shown above. The way dead zone is shown in game is odd. Some flight sticks may have dead zone by default check the specs on your flight stick model. More importantly, dont combine dead zones from your device and dead zones from war thunder. If possible, set the dead zone through your device and not through the one in war thunder. 5% universally seems to be a good dead zone, for flight sticks not using extensions, 6% is the highest I would go. This is useful to not have cross talk between axis when making precise movements. This is a small area around the center of the joystick that will not detects input. Things affecting this will be Dead zone, and Nonlinearity in this guide. This is where the game sees your input which might not be the same as your physical input. This is the little green diamond at the top of the screen. This is where the actual stick your holding in your hand physically positioned. This is the little red bracket at the top of the screen. This is probably the easiest way to assign an axis, simply toggle it on and then move the axis you want to assign, and it will do so. The following will apply to setting up each one of these axes. When you click on any three of the 3 axis in the red rectangle, the above menu (Figure 2) is what appears. These are your main axis settings in red rectangle in (Figure 1). ![]() You should be able to do a relatively smooth travers laterly from center to side and back to center. This is because setting this higher can cause sudden stalls when paired with elevator input. The rudder should be adjusted so that the movement is responsive but smooth in the initial input. One way to measure responsiveness is does it feel like it responds too slowly or too suddenly, also just as important, does it keep drifting after releasing the elevator input? Then it should be compared to the level of responsiveness. Ideally, this should be lowered until the level of oscillation is acceptable. The elevator is different than the roll axis in that there is usually some oscillation if set too high. A balance of the two is what is ideal.įor roll, there is little to no oscillation by its very nature, so it is best to maximize this sensitivity setting as high as possible ideally at 100% For that, think of a car and the suspension spring and the shock absorber, now imagine driving with one and not the other, not ideal. Set to 100% and it is back to being synchronized, matching the speed and movement of your controller's input and re-centering quickly.įor sensitivity, responsiveness without oscillation (aka wobble/bouncing) is the goal. The pilots' controls will also return to their neutral position slowly when the controller is let go. Set sensitivity to the lowest value (no bars) and your on-screen the flight stick and control surfaces will be very slow and lag behind your own controller's movement. If sensitivity is set to anything less than 100%, the pilot's flight stick response will lessen and the speed in which it moves (together with control surfaces) will become slower. At 100% your on-screen flight stick is synchronized to your own controller's input, movement and speed. ![]() The Green Box is sensitivity, Put simply, this is the response time between physical controller input and how quickly the pilot flight stick (and control surfaces) react. Together they should get a flight stick throttle combo set up a little easier. This guide is for setting up a flight stick and is meant to be used with the throttle setup guide at the top of this page. Throttle Setup Guide for 0-100% with a WEP button hold toggle: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |